Published September 19th, 2008 at 8:00 am in videogames with no comments
Tagged with spore
I’ve gone into the Space stage in Spore but rather than the game opening up for epic exploration and discovery, I find instead that it has constricted the game mechanics until the endless repetition of frustrating busy-work is almost the antithesis of fun.
I imagined the Space stage to be the embodiment of Star Trek’s [...]
Read the full post >>
Published September 15th, 2008 at 1:00 pm in videogames with no comments
Tagged with spore, the sims
Well, I’ve been playing Spore. It’s an interesting animal: both toy and game, linear and sandbox at turns, single player and massively multiplayer. for my money, the creators are the most interesting aspects of the package. Through them, creatures, vehicles, and buildings can be created, customized, and shared through the Spore universe. As a [...]
Read the full post >>